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Author Topic: Eagle Series II WIP  (Read 4880 times)
Mandrake
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« on: April 11, 2009, 08:42:20 pm »

Pinstripes, and stuff.. Late must sleep.
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Mandrake
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« Reply #1 on: April 13, 2009, 08:32:26 am »

Nice............
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« Reply #2 on: April 13, 2009, 10:30:46 am »

Wow, agreed. Fantastic work on this.
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Mandrake
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« Reply #3 on: April 13, 2009, 03:16:51 pm »

Thanks o_b, definitely a course in mapping.

Mohawk, that was a memory issue. Not a ray trace problem
I forgot that I had been rolling over very large tiff files, I stripped everything down to 20k jpegs.
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« Reply #4 on: April 14, 2009, 01:36:31 am »

Good to know. Some error messages can be a bit misleading...

(Glad I was right  Wink Tongue)
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« Reply #5 on: April 16, 2009, 03:58:50 pm »

Has the crater shader been upgraded? Seems different but I' don't know, didn't play that much with it.
I stacked a couple fake stones on these two craters, I'll keep tweaking with them, as I test my textures.
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Mandrake
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« Reply #6 on: April 18, 2009, 03:19:28 am »

Took a break last night and just did a render.
http://www.kdf-computers.com/download/eagle08d.jpg
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Mandrake
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« Reply #7 on: April 18, 2009, 06:39:08 am »

Looks good... nice lighting. But what is that strange shadow below the cockpit?
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« Reply #8 on: April 18, 2009, 07:23:39 am »

You mean the back to back semi-circles? It's what you aim for when your eyeballing a landing.
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Mandrake
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« Reply #9 on: April 18, 2009, 12:16:40 pm »

Ah, of course... sort of futuristic Helipad sign.
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« Reply #10 on: April 21, 2009, 07:02:41 pm »

This program really bites sometimes..
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« Reply #11 on: April 22, 2009, 12:42:49 pm »

That doesn’t look right at all the setting looks far too real. Grin
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« Reply #12 on: April 22, 2009, 03:57:51 pm »

Well thanks, but there are a lot of errors, really pushing the memory limit. The space or moonbase picture below can handle more, due to lack of atm. So these two are finals, I guess, since I can't add much more to it.
http://www.kdf-computers.com/download/eagle08d.jpg

I may try to enhance the textures on the craters but I may just wait for the 64 bit version of TG2 to come out.

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« Reply #13 on: April 24, 2009, 11:05:37 am »

I was thinking “Real” as compared to the model shots on Space 1999.   Grin
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« Reply #14 on: April 24, 2009, 11:17:52 am »

You have a PM Mr. Lamppost.
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