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Author Topic: Problem with water and trees  (Read 169 times)
Aya
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« on: July 28, 2010, 06:44:50 pm »

Hello everyone!

Followinf my preceding post where I asked for help about maping a map of Jupiter correctly to my planet in the sky, I have now new troubles in my terrain.

In order to get the postion of the gaz giant like I wanted in the sky, I moved the camera around my planet along a long distance.

I followed a nice tutorial called wilderness in order to learn new things and I am now stuck as the water object I want to add crashes Terragen 2 and makes it close suddenly.

If I want to add trees, the seem to be very small and are tilted strangly parralel to the gaz giant's equator.

How can I solve this problem?

Thanks a lot.

here is my tgd... You may need to look here
http://planetpixelemporium.com/jupiter.html
for my map of Jupiter I used.



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Mandrake
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« Reply #1 on: July 31, 2010, 06:34:50 pm »

I don't know what you did to the tgd, but suspect it something to do with the crazy coordinates you have on everything but I would start that excellent tutorial over again.
When I tried to move the lake I entered to the coordinates near the camera it closed the program, so something is wrong.
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Mandrake
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old_blaggard
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« Reply #2 on: July 31, 2010, 10:32:51 pm »

I'll try to take a look at it in the next couple of days - I've been rather busy lately.
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Aya
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« Reply #3 on: August 01, 2010, 07:34:18 pm »

Hello!

Thanks a lot for your help.

I got those crazy coordinates because I moved the camera far away from the "starting point" (The place on the planet where Terragen opens) In order to get the right position of the gaz giant in the sky. Isn't there any way to move the "starting point" to where I placed my camera? I think this would solve the problem.

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Mandrake
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« Reply #4 on: August 01, 2010, 09:21:54 pm »

Just move the planet instead. TG2 and models gets strange the further you move the camera from zero, specially when you tweak the camera settings, you'll find this out when you put a ship in orbit.
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Mandrake
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Aya
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« Reply #5 on: August 05, 2010, 03:38:56 am »

Hello!

Thanks for your replies.

I tried to move the planet around in the sky, but there is no way I can get the cloud layers position I want. I will always stay parallel to the horizon.
However, I want them to have an angle with the horizon...

Any way I can do that without moving the camera around?

Here is an exemple of the type of position I want...

Thanks a lot.
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